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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h |
Include | #include "Misc/CoreMiscDefines.h" |
Syntax
struct FInputDeviceId
Remarks
Represents a single input device such as a gamepad, keyboard, or mouse.
Has a globally unique identifier that is assigned by the IPlatformInputDeviceMapper
Functions
Type | Name | Description | |
---|---|---|---|
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FInputDeviceId | CreateFromInternalId
(
int32 InInternalId |
Explicit function to create from an internal id |
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int32 | GetId () |
|
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bool | IsValid () |
Sees if this is a valid input device |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FInputDeviceId& Other |
|
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bool | operator<
(
const FInputDeviceId& Other |
|
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bool | operator<=
(
const FInputDeviceId& Other |
|
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bool | operator==
(
const FInputDeviceId& Other |
|
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bool | operator>
(
const FInputDeviceId& Other |
|
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bool | operator>=
(
const FInputDeviceId& Other |