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Unreal Engine C++ API Reference > Runtime > Core > Misc > FGuid
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Guid.h |
Include | #include "Misc/Guid.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/Guid.cpp |
static bool ParseExact
&40;
const FString & GuidString,
EGuidFormats Format,
FGuid & OutGuid
&41;
Remarks
Converts a string with the specified format to a GUID. true if the string was converted successfully, false otherwise.
Parameters
Name | Description |
---|---|
GuidString | The string to convert. |
Format | The string format to parse. |
OutGuid | Will contain the parsed GUID. |