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Unreal Engine C++ API Reference > Runtime > Core > Misc > FFrameTime
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/FrameTime.h |
Include | #include "Misc/FrameTime.h" |
double AsDecimal&40;&41; const
Remarks
Retrieve a decimal representation of this frame time Sub frames are always added to the current frame number, so for negative frame times, a time of -10 [sub frame 0.25] will yield a decimal value of -9.75.