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Unreal Engine C++ API Reference > Runtime > Core > Misc > FFileHelper
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/FileHelper.h |
Include | #include "Misc/FileHelper.h" |
Source | /Engine/Source/Runtime/Core/Private/Misc/FileHelper.cpp |
static bool GenerateNextBitmapFilename
&40;
const FString & Pattern,
const FString & Extension,
FString & OutFilename,
IFileManager &42; FileManager
&41;
Remarks
Generates the next unique bitmap filename with a specified extension
Generates the next unique bitmap filename with a specified extension true if success
Parameters
Name | Description |
---|---|
Pattern | Filename with path, but without extension. |
Extension | File extension to be appended |
OutFilename | Reference to an FString where the newly generated filename will be placed |
FileManager | Reference to a IFileManager (or the global instance by default) |
Pattern | Filename with path, but without extension. Extension File extension to be appended |
OutFilename | Reference to an FString where the newly generated filename will be placed |
FileManager | Reference to a IFileManager (or the global instance by default) |