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Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h |
Include | #include "Misc/EmbeddedCommunication.h" |
Syntax
struct FEmbeddedCallParamsHelper
Remarks
Wraps parameters and a completion delegate
Variables
Type | Name | Description | |
---|---|---|---|
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FString | Command | The command for this call. something like "console" would be a command for the engine to run a console command |
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TFunction< void(const FEmbeddedCommunicationMap &, FString)> | OnCompleteDelegate | A delegate to call back on the other end when the command is completed. |
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FEmbeddedCommunicationMap | Parameters | A map of arbitrary key-value string pairs. |