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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Misc > API/Runtime/Core/Misc/FConfigCacheIni
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h |
| Include | #include "Misc/ConfigCacheIni.h" |
| Source | /Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp |
static FString GetDestIniFilename
&40;
const TCHAR &42; BaseIniName,
const TCHAR &42; PlatformName,
const TCHAR &42; GeneratedConfigDir
&41;
Remarks
Calculates the name of a dest (generated) .ini file for a given base (ie Engine, Game, etc) Standardized .ini filename
Parameters
| Name | Description |
|---|---|
| IniBaseName | Base name of the .ini (Engine, Game) |
| PlatformName | Name of the platform to get the .ini path for (nullptr means to use the current platform) |
| GeneratedConfigDir | The base folder that will contain the generated config files. |