Navigation
Unreal Engine C++ API Reference > Runtime > Core > Misc
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/Change.h |
Include | #include "Misc/Change.h" |
Syntax
struct FCompoundChangeInput
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TArray< TUniquePtr< FChange > > | Subchanges | Ordered list of changes that comprise everything needed to describe this change |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FCompoundChangeInput
(
FCompoundChangeInput&& RHS |