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Unreal Engine C++ API Reference > Runtime > Core > Misc > FApp
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Misc/App.h |
Include | #include "Misc/App.h" |
static bool HasVRFocus&40;&41;
Remarks
Gets VRFocus, which indicates that the application should continue to render Audio and Video as if it had window focus, even though it may not.