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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math
Type
typedef DirectX::XMVECTOR VectorRegister
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathDirectX.h |
| Include | #include "Math/UnrealMathDirectX.h" |
Remarks
Enabled by bWithDirectXMath LWC_TODO: No longer supported. Needs removing. float4 vector register type, where the first float (X) is stored in the lowest 32 bits, and so on.