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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/ToMatrix
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h |
| Include | #include "Math/TransformCalculus3D.h" |
const UE::Math::TMatrix < double > & ToMatrix
(
const UE::Math::TMatrix < double > & Transform
)