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Unreal Engine C++ API Reference > Runtime > Core > Math > TRange
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/Range.h |
Include | #include "Math/Range.h" |
bool IsEmpty&40;&41; const
Remarks
Check whether this range is empty.
A range is empty if it contains no elements, i.e. (A, A) (A, A] [A, A) true if the range is empty, false otherwise.