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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/Inverse
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/TransformCalculus3D.h |
| Include | #include "Math/TransformCalculus3D.h" |
template<typename T>
UE::Math::TMatrix < T > Inverse
(
const UE::Math::TMatrix < T > & Transform
)
Remarks
Inverse overloads.
Since these are existing UE4 types, we cannot rely on the default template that calls member functions. Instead, we provide direct overloads. Inverts a transform from space A to space B so it transforms from space B to space A. Specialization for UE::Math::TMatrix
Parameters
| Name | Description |
|---|---|
| Transform | Input transform from space A to space B. |