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Unreal Engine C++ API Reference > Runtime > Core > Math > FUnitConversion
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnitConversion.h |
Include | #include "Math/UnitConversion.h" |
Source | /Engine/Source/Runtime/Core/Public/Math/UnitConversion.inl |
template<typename T>
static EUnit CalculateDisplayUnit
&40;
T Value,
EUnit InUnits
&41;
Remarks
Quantizes this number to the most appropriate unit for user friendly presentation (e.g. 1000m returns 1km), adhereing to global display settings.