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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include | #include "Math/UnrealMathUtility.h" |
static void SetBoolInBitField
(
uint8 * Ptr,
uint32 Index,
bool bSet
)
Remarks
Set a bit in memory created from bitflags (uint32 Value:1), used for EngineShowFlags, TestBitFieldFunctions() tests the implementation