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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
static constexpr void SetBoolInBitField
&40;
uint8 &42; Ptr,
uint32 Index,
bool bSet
&41;
Remarks
Set a bit in memory created from bitflags (uint32 Value:1), used for EngineShowFlags, TestBitFieldFunctions() tests the implementation