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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include | #include "Math/UnrealMathUtility.h" |
| Source | /Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
static float PointDistToSegmentSquared
&40;
const FVector & Point,
const FVector & StartPoint,
const FVector & EndPoint
&41;
Remarks
Returns square of the distance from a point to the closest point on a segment. square of the closest distance from Point to segment defined by (StartPoint, EndPoint).
Parameters
| Name | Description |
|---|---|
| Point | point to check distance for |
| StartPoint | StartPoint of segment |
| EndPoint | EndPoint of segment |