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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
Source | /Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
static bool PlaneAABBIntersection
&40;
const FPlane & P,
const FBox & AABB
&41;
Remarks
Determine if a plane and an AABB intersect if collision occurs
Parameters
Name | Description |
---|---|
P | the plane to test |
AABB | the axis aligned bounding box to test |