Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include | #include "Math/UnrealMathUtility.h" |
| Source | /Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
static bool LineExtentBoxIntersection
(
const FBox & inBox,
const FVector & Start,
const FVector & End,
const FVector & Extent,
FVector & HitLocation,
FVector & HitNormal,
float & HitTime
)
Remarks
Swept-Box vs Box test