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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
Source | /Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
static bool LineExtentBoxIntersection
&40;
const FBox & inBox,
const FVector & Start,
const FVector & End,
const FVector & Extent,
FVector & HitLocation,
FVector & HitNormal,
float & HitTime
&41;
Remarks
Swept-Box vs Box test