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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
| Include | #include "Math/UnrealMathUtility.h" |
template<class T, class U>
static constexpr bool IsWithin
&40;
const T & TestValue,
const U & MinValue,
const U & MaxValue
&41;
Remarks
Checks if value is within a range, exclusive on MaxValue)