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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
template<class T>
static T InterpEaseOut
&40;
const T & A,
const T & B,
float Alpha,
float Exp
&41;
Remarks
Interpolate between A and B, applying an ease out function. Exp controls the degree of the curve.