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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Math > API/Runtime/Core/Math/FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
template<typename T1, typename T2, typename T3, typename T4>
static auto FInterpConstantTo
&40;
T1 Current,
T2 Target,
T3 DeltaTime,
T4 InterpSpeed
&41;
Remarks
Interpolate float from Current to Target with constant step