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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
template<typename T, typename U UE_REQUIRES>
static constexpr T CubicInterpSecondDerivative
&40;
const T & P0,
const T & T0,
const T & P1,
const T & T1,
const U & A
&41;
Remarks
Performs a second derivative cubic interpolation Interpolated value
Parameters
Name | Description |
---|---|
P | end points |
T | tangent directions at end points |
A | distance along spline |