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Unreal Engine C++ API Reference > Runtime > Core > Math > FMath
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/UnrealMathUtility.h |
Include | #include "Math/UnrealMathUtility.h" |
Source | /Engine/Source/Runtime/Core/Private/Math/UnrealMath.cpp |
static void ApplyScaleToFloat
&40;
float & Dst,
const FVector & DeltaScale,
float Magnitude
&41;
Remarks
Handy to apply scaling in the editor
Parameters
Name | Description |
---|---|
Dst | in and out |