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Unreal Engine C++ API Reference > Runtime > Core > Math
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/InterpCurvePoint.h |
Include | #include "Math/InterpCurvePoint.h" |
Syntax
template<class T>
class FInterpCurvePoint
Remarks
Template for interpolation points.
Interpolation points are used for describing the shape of interpolation curves.
Variables
Type | Name | Description | |
---|---|---|---|
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T | ArriveTangent | Tangent of curve arrive this point. |
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TEnumAsByte< EInterpCurveMode > | InterpMode | Interpolation mode between this point and the next one. |
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float | InVal | Float input value that corresponds to this key (eg. time). |
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T | LeaveTangent | Tangent of curve leaving this point. |
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T | OutVal | Output value of templated type when input is equal to InVal. |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor (no initialization). | ||
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FInterpCurvePoint
(
EForceInit |
Constructor which initializes all components to zero. | |
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FInterpCurvePoint
(
const float In, |
Constructor | |
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FInterpCurvePoint
(
const float In, |
Constructor |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsCurveKey () |