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Unreal Engine C++ API Reference > Runtime > Core > Math > FCurveEdInterface
- FCurveEdInterface::SetKeyIn()
- UDistributionFloatConstantCurve::SetKeyIn()
- UDistributionFloatConstant::SetKeyIn()
- UDistributionVectorConstantCurve::SetKeyIn()
- UDistributionFloatUniformCurve::SetKeyIn()
- UDistributionFloatUniform::SetKeyIn()
- UDistributionVectorConstant::SetKeyIn()
- UDistributionVectorUniformCurve::SetKeyIn()
- UDistributionVectorUniform::SetKeyIn()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/CurveEdInterface.h |
Include | #include "Math/CurveEdInterface.h" |
virtual int32 SetKeyIn
&40;
int32 KeyIndex,
float NewInVal
&41;
Remarks
Set the input value of the specified Key. This may change the index of the key, so the new index of the key is retured. KeyIndex must be within range ie >=0 and < NumKeys.