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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceUtil.h |
Include | #include "Internationalization/TextNamespaceUtil.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextNamespaceUtil.cpp |
namespace TextNamespaceUtil
{
FString TextNamespaceUtil&58;&58;ExtractPackageNamespace
&40;
const FString & InTextNamespace
&41;
}
Remarks
Given a text namespace, extract any package namespace that may currently be present. The extracted package namespace component, or an empty string if there was no package namespace component.
Parameters
Name | Description |
---|---|
InTextNamespace | The namespace currently used by the FText instance. |