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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceUtil.h |
Include | #include "Internationalization/TextNamespaceUtil.h" |
Syntax
namespace TextNamespaceUtil
{
enum ETextCopyMethod
&123;
NewKey,
PreserveKey,
Verbatim,
&125;
}
Values
Name | Description |
---|---|
NewKey | Give the text a new key if the full namespace changes |
PreserveKey | Keep the existing key if the full namespace changes |
Verbatim | Copy the text verbatim, disregarding any full namespace changes |