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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextNamespaceUtil.h |
Include | #include "Internationalization/TextNamespaceUtil.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextNamespaceUtil.cpp |
namespace TextNamespaceUtil
{
void TextNamespaceUtil&58;&58;StripPackageNamespaceInline
&40;
FString & InOutTextNamespace
&41;
}
Remarks
Given a text namespace, strip any package namespace that may currently be present. This is similar to calling BuildFullNamespace with an empty package namespace, however this version will also remove the package namespace markers. The namespace stripped of any package namespace component.
Parameters
Name | Description |
---|---|
InTextNamespace | The namespace currently used by the FText instance. |