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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp |
namespace TextBiDi
{
bool TextBiDi&58;&58;IsControlCharacter
&40;
const TCHAR InChar
&41;
}
Remarks
Utility function which tests to see whether the given character is a bidirectional control character.