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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
Inheritance Hierarchy
- ITextGenerator
- FTextGeneratorBase
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/ITextGenerator.h |
Include | #include "Internationalization/ITextGenerator.h" |
Syntax
class ITextGenerator
Remarks
Interface to an object that generates a localized string.
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FString | Produces the display string for the invariant culture. | |
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FString | Produces the display string. This can be called multiple times if the language changes. | |
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FName | GetTypeID () |
Gets the type ID of this generator. |
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void | Serialize
(
FStructuredArchive::FRecord Record |
Serializes this generator. |