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Unreal Engine C++ API Reference > Runtime > Core > Internationalization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Syntax
class FTextStringHelper
Functions
Type | Name | Description | |
---|---|---|---|
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FText | CreateFromBuffer
(
const TCHAR* Buffer, |
Create an FText instance from the given stream of text. |
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bool | IsComplexText
(
const TCHAR* Buffer |
Test to see whether a given buffer contains complex text. |
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const TCHAR * | ReadFromBuffer
(
const TCHAR* Buffer, |
Attempt to extract an FText instance from the given stream of text. |
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bool | ReadFromString
(
const TCHAR* Buffer, |
|
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void | WriteToBuffer
(
FString& Buffer, |
Write the given FText instance to a stream of text |
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bool | WriteToString
(
FString& Buffer, |