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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Internationalization > API/Runtime/Core/Internationalization/FTextLocalizationManager
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
Include | #include "Internationalization/TextLocalizationManager.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
FString GetConfiguredGameLocalizationPreviewLanguage&40;&41; const
Remarks
Get the configured "preview language" setting used for the game localization preview (if any).