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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FText
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp |
static bool FindText
&40;
const FTextKey & Namespace,
const FTextKey & Key,
FText & OutText,
const FString &42;const SourceString
&41;
Remarks
Attempts to find an existing FText using the representation found in the loc tables for the specified namespace and key true if OutText was properly set; otherwise false and OutText will be untouched