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Unreal Engine C++ API Reference > Runtime > Core > Internationalization > FText
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Internationalization/Text.h |
Include | #include "Internationalization/Text.h" |
Source | /Engine/Source/Runtime/Core/Private/Internationalization/Text.cpp |
static FText ChangeKey
&40;
const FTextKey & Namespace,
const FTextKey & Key,
const FText & Text
&41;
Remarks
Constructs a new FText with the SourceString of the specified text but with the specified namespace and key