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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/PackageStore.h |
Include | #include "IO/PackageStore.h" |
Syntax
struct FPackageStoreEntryResource
Remarks
Package store entry resource.
This is a non-optimized serializable version of a package store entry. Used when cooking and when running cook-on-the-fly.
Variables
Type | Name | Description | |
---|---|---|---|
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EPackageStoreEntryFlags | Flags | The package store entry flags. |
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TArray< FPackageId > | ImportedPackageIds | Imported package IDs. |
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TArray< FPackageId > | OptionalSegmentImportedPackageIds | Editor data imported package IDs. |
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FPackageId | PackageId | |
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FName | PackageName | The package name. |
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TArray< FSHAHash > | ShaderMapHashes | Referenced shader map hashes. |
Functions
Type | Name | Description | |
---|---|---|---|
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FPackageStoreEntryResource | FromCbObject
(
const FCbObject& Obj |
|
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FPackageId | GetPackageId () |
Returns the package ID. |
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bool | ||
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bool | Returns whether this package was saved as auto optional |