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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
struct FIoWriteOptions
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bForceUncompressed | |
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bool | bIsMemoryMapped | |
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const TCHAR * | DebugName | |
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FString | FileName |