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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
struct FIoStoreWriterSettings
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bCompressionEnableDDC | |
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bool | bEnableFileRegions | |
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uint64 | CompressionBlockAlignment | |
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uint64 | CompressionBlockSize | |
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FName | CompressionMethod | |
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int32 | CompressionMinBytesSaved | |
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int32 | CompressionMinPercentSaved | |
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int32 | CompressionMinSizeToConsiderDDC | |
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uint64 | MaxPartitionSize | |
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uint64 | MemoryMappingAlignment |