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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
struct FIoStoreWriterSettings
Variables
Type | Name | Description | |
---|---|---|---|
bool | bCompressionEnableDDC | ||
bool | bEnableFileRegions | ||
uint64 | CompressionBlockAlignment | ||
uint64 | CompressionBlockSize | ||
FName | CompressionMethod | ||
int32 | CompressionMinBytesSaved | ||
int32 | CompressionMinPercentSaved | ||
int32 | CompressionMinSizeToConsiderDDC | ||
uint64 | MaxPartitionSize | ||
uint64 | MemoryMappingAlignment |