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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoStatus.h |
Include | #include "IO/IoStatus.h" |
Syntax
class FIoStatus
Remarks
I/O status with error code and message.
Constructors
Type | Name | Description | |
---|---|---|---|
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CORE_API | FIoStatus () |
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CORE_API | FIoStatus
(
EIoErrorCode Code |
|
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CORE_API | FIoStatus
(
EIoErrorCode Code, |
Destructors
Type | Name | Description | |
---|---|---|---|
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CORE_API | ~FIoStatus () |
Functions
Type | Name | Description | |
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EIoErrorCode | GetErrorCode () |
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bool | IsCompleted () |
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bool | IsOk () |
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FString | ToString () |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FIoStatus& Other |
|
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FIoStatus & | ||
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FIoStatus & | operator=
(
const EIoErrorCode InErrorCode |
|
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bool | operator==
(
const FIoStatus& Other |
Typedefs
Name | Description |
---|---|
FErrorMessage |
Constants
Name | Description |
---|---|
Invalid | |
MaxErrorMessageLength | |
Ok | |
Unknown |