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Unreal Engine C++ API Reference > Runtime > Core > HAL > IFileManager
- IFileManager::SetSandboxEnabled()
- FFileManagerGeneric::SetSandboxEnabled()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/FileManager.h |
Include | #include "HAL/FileManager.h" |
void SetSandboxEnabled
&40;
bool bInEnabled
&41;
Remarks
Enables/disables the sandbox, if it is being used