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Unreal Engine C++ API Reference > Runtime > Core > HAL > IFileManager
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/FileManager.h |
Include | #include "HAL/FileManager.h" |
Source | /Engine/Source/Runtime/Core/Private/HAL/FileManagerGeneric.cpp |
static IFileManager & Get&40;&41;
Remarks
Singleton access, platform specific, also calls PreInit()