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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/HAL > API/Runtime/Core/HAL/FGameThreadHitchHeartBeatThreade-
References
| Module | Core |
| Header | /Engine/Source/Runtime/Core/Public/HAL/ThreadHeartBeat.h |
| Include | #include "HAL/ThreadHeartBeat.h" |
| Source | /Engine/Source/Runtime/Core/Private/HAL/ThreadHeartBeat.cpp |
void FrameStart
&40;
bool bSkipThisFrame
&41;
Remarks
Called at the start of a frame to register the time we are looking to detect a hitch