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Unreal Engine C++ API Reference > Runtime > Core > HAL
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/MallocBinnedCommon.h |
Include | #include "HAL/MallocBinnedCommon.h" |
Syntax
class FBitTree
Constructors
Type | Name | Description | |
---|---|---|---|
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FBitTree () |
Functions
Type | Name | Description | |
---|---|---|---|
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uint32 | AllocBit () |
|
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void | AllocBit
(
uint32 Index |
|
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uint32 | CountOnes
(
uint32 UpTo |
|
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void | FBitTreeInit
(
uint32 InDesiredCapacity, |
|
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void | FreeBit
(
uint32 Index |
|
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uint32 | GetMemoryRequirements
(
uint32 DesiredCapacity |
|
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bool | IsAllocated
(
uint32 Index |
|
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uint32 | NextAllocBit () |
|
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uint32 | NextAllocBit
(
uint32 StartIndex |