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Unreal Engine C++ API Reference > Runtime > Core > HAL
Inheritance Hierarchy
- FAutoConsoleObject
- FAutoConsoleVariable
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
Include | #include "HAL/IConsoleManager.h" |
Syntax
class FAutoConsoleVariable : private FAutoConsoleObject
Remarks
Autoregistering float, int or string console variable
Constructors
Type | Name | Description | |
---|---|---|---|
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a bool console variable | |
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a int console variable | |
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a float console variable | |
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a string console variable | |
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a bool console variable | |
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a int console variable | |
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a float console variable | |
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FAutoConsoleVariable
(
const TCHAR* Name, |
Create a string console variable |
Operators
Type | Name | Description | |
---|---|---|---|
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IConsoleVariable & | operator* () |
Dereference back to a console variable |
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const IConsoleVariable & | operator* () |
|
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IConsoleVariable * | operator-> () |
Dereference back to a console variable |
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const IConsoleVariable * | operator-> () |