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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 Freeze::IntrinsicAppendHash
(
const TArray< T, AllocatorType >* DummyObject, |
Containers/Array.h | ||
uint32 Freeze::IntrinsicAppendHash
(
const TCompactSet< ElementType, KeyFuncs, Allocator >* DummyObject, |
|||
uint32 Freeze::IntrinsicAppendHash
(
const THashTable< InAllocator >* DummyObject, |
Containers/HashTable.h | ||
uint32 Freeze::IntrinsicAppendHash
(
const PREPROCESSOR_JOIN(UE_TMAP_PREFIX, Map)< KeyType, ValueType, SetAllocator, KeyFuncs >* Dum..., |
|||
uint32 Freeze::IntrinsicAppendHash
(
const PREPROCESSOR_JOIN(UE_TMAP_PREFIX, MultiMap)< KeyType, ValueType, SetAllocator, KeyFuncs >*..., |
|||
uint32 Freeze::IntrinsicAppendHash
(
const TSparseArray< ElementType, Allocator >* DummyObject, |
Containers/SparseArray.h | ||
uint32 Freeze::IntrinsicAppendHash
(
const TSparseSet< ElementType, KeyFuncs, Allocator >* DummyObject, |
|||
uint32 Freeze::IntrinsicAppendHash
(
const TMemoryImagePtr< T >* DummyObject, |
Serialization/MemoryImage.h | ||
uint32 Freeze::IntrinsicAppendHash
(
const TIndexedPtrBase< T, PtrType >* DummyObject, |
Serialization/MemoryImage.h | ||
uint32 Freeze::IntrinsicAppendHash
(
const T* DummyObject, |
Serialization/MemoryLayout.h | ||
uint32 Freeze::IntrinsicAppendHash
(
void*const* DummyObject, |
Serialization/MemoryLayout.h | ||
uint32 Freeze::IntrinsicAppendHash
(
const TTuple< KeyType, ValueType >* DummyObject, |
Templates/Tuple.h | ||
uint32 Freeze::IntrinsicAppendHash
(
const FMemoryImageName* DummyObject, |
UObject/NameTypes.h |
Freeze::IntrinsicAppendHash(const TArray< T, AllocatorType > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Array.h |
| Include Path | #include "Containers/Array.h" |
namespace Freeze
{
template<typename T, typename AllocatorType>
uint32 Freeze::IntrinsicAppendHash
(
const TArray < T, AllocatorType > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const TCompactSet< ElementType, KeyFuncs, Allocator > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/CompactSet.h.inl |
| Include Path | #include "Containers/CompactSet.h.inl" |
namespace Freeze
{
template<typename ElementType, typename KeyFuncs, typename Allocator>
uint32 Freeze::IntrinsicAppendHash
(
const TCompactSet < ElementType, KeyFuncs, Allocator > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const THashTable< InAllocator > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/HashTable.h |
| Include Path | #include "Containers/HashTable.h" |
namespace Freeze
{
template<typename InAllocator>
uint32 Freeze::IntrinsicAppendHash
(
const THashTable < InAllocator > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const PREPROCESSOR_JOIN(UE_TMAP_PREFIX, Map)< KeyType, ValueType, SetAllocator, KeyFuncs > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Map.h.inl |
| Include Path | #include "Containers/Map.h.inl" |
namespace Freeze
{
template<typename KeyType, typename ValueType, typename SetAllocator, typename KeyFuncs>
uint32 Freeze::IntrinsicAppendHash
(
const PREPROCESSOR_JOIN)< KeyType, ValueType, SetAllocator, KeyFuncs > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const PREPROCESSOR_JOIN(UE_TMAP_PREFIX, MultiMap)< KeyType, ValueType, SetAllocator, KeyFuncs > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/Map.h.inl |
| Include Path | #include "Containers/Map.h.inl" |
namespace Freeze
{
template<typename KeyType, typename ValueType, typename SetAllocator, typename KeyFuncs>
uint32 Freeze::IntrinsicAppendHash
(
const PREPROCESSOR_JOIN(UE_TMAP_PREFIX, MultiMap)< KeyType, ValueType, SetAllocator, KeyFuncs > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const TSparseArray< ElementType, Allocator > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/SparseArray.h |
| Include Path | #include "Containers/SparseArray.h" |
namespace Freeze
{
template<typename ElementType, typename Allocator>
uint32 Freeze::IntrinsicAppendHash
(
const TSparseArray < ElementType, Allocator > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const TSparseSet< ElementType, KeyFuncs, Allocator > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Containers/SparseSet.h.inl |
| Include Path | #include "Containers/SparseSet.h.inl" |
namespace Freeze
{
template<typename ElementType, typename KeyFuncs, typename Allocator>
uint32 Freeze::IntrinsicAppendHash
(
const TSparseSet < ElementType, KeyFuncs, Allocator > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const TMemoryImagePtr< T > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
| Include Path | #include "Serialization/MemoryImage.h" |
namespace Freeze
{
template<typename T>
uint32 Freeze::IntrinsicAppendHash
(
const TMemoryImagePtr < T > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const TIndexedPtrBase< T, PtrType > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
| Include Path | #include "Serialization/MemoryImage.h" |
namespace Freeze
{
template<typename T, typename PtrType>
uint32 Freeze::IntrinsicAppendHash
(
const TIndexedPtrBase < T, PtrType > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const T *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryLayout.h |
| Include Path | #include "Serialization/MemoryLayout.h" |
namespace Freeze
{
template<typename T>
uint32 Freeze::IntrinsicAppendHash
(
const T * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(void const , const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Serialization/MemoryLayout.h |
| Include Path | #include "Serialization/MemoryLayout.h" |
| Source | /Engine/Source/Runtime/Core/Private/Serialization/MemoryImage.cpp |
namespace Freeze
{
uint32 Freeze::IntrinsicAppendHash
(
void *const * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const TTuple< KeyType, ValueType > *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Templates/Tuple.h |
| Include Path | #include "Templates/Tuple.h" |
namespace Freeze
{
template<typename KeyType, typename ValueType>
uint32 Freeze::IntrinsicAppendHash
(
const TTuple < KeyType, ValueType > * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}
Freeze::IntrinsicAppendHash(const FMemoryImageName *, const FTypeLayoutDesc &, const FPlatformTypeLayoutParameters &, FSHA1 &)
| Name | Freeze::IntrinsicAppendHash |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
| Include Path | #include "UObject/NameTypes.h" |
| Source | /Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
namespace Freeze
{
uint32 Freeze::IntrinsicAppendHash
(
const FMemoryImageName * DummyObject,
const FTypeLayoutDesc & TypeDesc,
const FPlatformTypeLayoutParameters & LayoutParams,
FSHA1 & Hasher
)
}