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A 64-bit hash from XXH3.
| Name | FXxHash64 |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Hash/xxhash.h |
| Include Path | #include "Hash/xxhash.h" |
Syntax
struct FXxHash64
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Hash | uint64 | The hash in its native representation. | Hash/xxhash.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsZero() |
Hash/xxhash.h | ||
void ToByteArray
(
uint8(&) Bytes |
Store the hash to its canonical (big-endian) representation. | Hash/xxhash.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FXxHash64 FromByteArray
(
const uint8(&) Bytes |
Load the hash from its canonical (big-endian) representation. | Hash/xxhash.h | |
static FXxHash64 HashBuffer
(
FMemoryView View |
Hash/xxhash.h | ||
static FXxHash64 HashBuffer
(
const FCompositeBuffer& Buffer |
Hash/xxhash.h | ||
static FXxHash64 HashBuffer
(
const void* Data, |
Hash/xxhash.h | ||
static FXxHash64 HashBufferChunked
(
FMemoryView View, |
Hash the buffer in parallel in independent chunks, and hash those hashes. | Hash/xxhash.h | |
static FXxHash64 HashBufferChunked
(
const void* Data, |
Hash/xxhash.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FXxHash64& B |
Hash/xxhash.h | ||
bool operator==
(
const FXxHash64& B |
Hash/xxhash.h |