Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FThreadIdleStats_1
| Name | FScopeIdle |
| Type | struct |
| Header File | /Engine/Source/Runtime/Core/Public/Stats/ThreadIdleStats.h |
| Include Path | #include "Stats/ThreadIdleStats.h" |
Syntax
struct FScopeIdle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopeIdle
(
bool bInIgnore |
Stats/ThreadIdleStats.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopeIdle() |
Stats/ThreadIdleStats.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIgnore | const bool | If true, we ignore this thread idle stats. | Stats/ThreadIdleStats.h | |
| Start | const uint32 | Starting cycle counter. | Stats/ThreadIdleStats.h |