Navigation
API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTextLocalizationResource
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void AddEntry
(
const FTextKey& InNamespace,
const FTextKey& InKey,
const FString& InSourceString,
const FString& InLocalizedString,
const int32 InPriority,
const FTextKey& InLocResID
)
|
Add a single entry to this resource. |
Internationalization/TextLocalizationResource.h |
|
void AddEntry
(
const FTextKey& InNamespace,
const FTextKey& InKey,
const FString& InSourceString,
const FTextConstDisplayStringRef& InLocalizedString,
const int32 InPriority,
const FTextKey& InLocResID
)
|
|
Internationalization/TextLocalizationResource.h |
|
void AddEntry
(
const FTextKey& InNamespace,
const FTextKey& InKey,
const uint32 InSourceStringHash,
const FString& InLocalizedString,
const int32 InPriority,
const FTextKey& InLocResID
)
|
|
Internationalization/TextLocalizationResource.h |
|
void AddEntry
(
const FTextKey& InNamespace,
const FTextKey& InKey,
const uint32 InSourceStringHash,
const FTextConstDisplayStringRef& InLocalizedString,
const int32 InPriority,
const FTextKey& InLocResID
)
|
|
Internationalization/TextLocalizationResource.h |
|
AddEntry(const FTextKey &, const FTextKey &, const FString &, const FString &, const int32, const FTextKey &)
Description
Add a single entry to this resource.
| |
|
| Name |
AddEntry |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h |
| Include Path |
#include "Internationalization/TextLocalizationResource.h" |
| Source |
/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp |
void AddEntry
(
const FTextKey & InNamespace,
const FTextKey & InKey,
const FString & InSourceString,
const FString & InLocalizedString,
const int32 InPriority,
const FTextKey & InLocResID
)
AddEntry(const FTextKey &, const FTextKey &, const FString &, const FTextConstDisplayStringRef &, const int32, const FTextKey &)
| |
|
| Name |
AddEntry |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h |
| Include Path |
#include "Internationalization/TextLocalizationResource.h" |
| Source |
/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp |
void AddEntry
(
const FTextKey & InNamespace,
const FTextKey & InKey,
const FString & InSourceString,
const FTextConstDisplayStringRef & InLocalizedString,
const int32 InPriority,
const FTextKey & InLocResID
)
AddEntry(const FTextKey &, const FTextKey &, const uint32, const FString &, const int32, const FTextKey &)
| |
|
| Name |
AddEntry |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h |
| Include Path |
#include "Internationalization/TextLocalizationResource.h" |
| Source |
/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp |
void AddEntry
(
const FTextKey & InNamespace,
const FTextKey & InKey,
const uint32 InSourceStringHash,
const FString & InLocalizedString,
const int32 InPriority,
const FTextKey & InLocResID
)
AddEntry(const FTextKey &, const FTextKey &, const uint32, const FTextConstDisplayStringRef &, const int32, const FTextKey &)
| |
|
| Name |
AddEntry |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationResource.h |
| Include Path |
#include "Internationalization/TextLocalizationResource.h" |
| Source |
/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationResource.cpp |
void AddEntry
(
const FTextKey & InNamespace,
const FTextKey & InKey,
const uint32 InSourceStringHash,
const FTextConstDisplayStringRef & InLocalizedString,
const int32 InPriority,
const FTextKey & InLocResID
)