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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/FTextLocalizationManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateFromLocalizationResource
(
const FString& LocalizationResourceFilePath |
Updates display string entries and adds new display string entries based on localizations found in a specified localization resource. | Internationalization/TextLocalizationManager.h | |
void UpdateFromLocalizationResource
(
const FTextLocalizationResource& TextLocalizationResource |
Internationalization/TextLocalizationManager.h |
UpdateFromLocalizationResource(const FString &)
Description
Updates display string entries and adds new display string entries based on localizations found in a specified localization resource.
| Name | UpdateFromLocalizationResource |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
| Include Path | #include "Internationalization/TextLocalizationManager.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
void UpdateFromLocalizationResource
(
const FString & LocalizationResourceFilePath
)
UpdateFromLocalizationResource(const FTextLocalizationResource &)
| Name | UpdateFromLocalizationResource |
| Type | function |
| Header File | /Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
| Include Path | #include "Internationalization/TextLocalizationManager.h" |
| Source | /Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
void UpdateFromLocalizationResource
(
const FTextLocalizationResource & TextLocalizationResource
)